Below are the domains that the Spirits and Deities of the world give to their devoted folowers, but do not appear in the Player's Handbook or the Complete Divine. They are from a variety of sources, but were found in an index complied by the people at Crystal Keep. They have organized various things, such as domains, feats and skills from the multitude of tomes Wizards of the Coast release into one .pdf for ease of use.
I have taken the domains that are in use for this campaign and placed them here, incase anyone is interested in looking at the domains that are not in the Player's Handbook or the Complete Divine. If you are interested in getting the fine yourself, you can go to Crystal Keep and take a look around.

Charm Domain

Players Guide to Faerūn

Granted Powers: Gain +4 Charisma for one minute, usable once per day as a free action.

Charm Domain Spells
  1. Charm Person (PHB 209)
  2. Calm Emotions (PHB 207)
  3. Suggestion (PHB 285)
  4. Good Hope (PHB 237)
  5. Charm Monster (PHB 209)
  6. Geas/Quest (PHB 234)
  7. Insanity (PHB 244)
  8. Demand (PHB 217)
  9. Dominate Monster (PHB 224)

Courage Domain

Complete Warrior

Granted Powers: Aura of Courage - Allies within 10 feet gain a +4 morale bonus vs fear effects.

Courage Domain Spells
  1. Remove Fear (PHB 271)
  2. Aid (PHB 196)
  3. Cloak of Bravery (CWar 117)
  4. Heroism (PHB 240)
  5. Valiant Fury (CWar 118)
  6. Heroes' Feast (PHB 240)
  7. Heorism, Greater (PHB 240)
  8. Lion's Roar (CWar 118)
  9. Cloak of Bravery, Greater (CWar 117)

Craft Domain

Players Guide to Faerūn/Forgotten Realms Campaign Setting

Granted Powers: All Conjuration (creation) spells are cast at +1 caster level. You gain the Skill Focus feat for a Craft skill of your choice.

Craft Domain Spells
  1. Animate Rope (PHB 199)
  2. Wood Shape (PHB 303)
  3. Stone Shape (PHB 284)
  4. Minor Creation (PHB 253)
  5. Wall of Stone (PHB 299)
  6. Fantastic Machine (FR 69)
  7. Major Creation (252)
  8. Forcecage (PHB 232)
  9. Fantastic Machine, Greater (FR 71)

Elf Domain

Players Guide to Faerūn/Forgotten Realms Campaign Setting

Granted Powers: You gain the feat, Point Blank Shot.

Elf Domain Spells
  1. True Strike (PHB 296)
  2. Cat's Grace (PHB 208)
  3. Snare (PHB 280)
  4. Tree Stride (PHB 296)
  5. Commune with Nature (PHB 211)
  6. Find the Path (PHB 230
  7. Liveoak (PHB 248)
  8. Sunburst (PHB 289)
  9. Antipathy (PHB 200)

Fate Domain

Complete Warrior

Granted Powers: You gain the feat Uncanny Dodge. Add your Cleric levels to those of any other class grant you this ability.

Fate Domain Spells
  1. True Strike (PHB 296)
  2. Augury (PHB 202)
  3. Bestow Curse (PHB 203)
  4. Status (PHB 284)
  5. Mark of Justice (PHB 252)
  6. Geas/Quest (PHB 234)
  7. Vision (PHB 298)
  8. Mind Blank (PHB 253)
  9. Foresight (PHB 233)

Fey Domain

Book of Exaulted Deeds

Granted Powers: Gain a +4 bonus on all saving throws vs. the spell like abilities of Fey creatures.

Fate Domain Spells
  1. Faerie Fire (PHB 229)
  2. Charm Person (PHB 209)
  3. Inspired Aim (BoED 101)
  4. Blinding Beauty (BoED 92)
  5. Tree Stride (PHB 296)
  6. Heroes' Feast (PHB 240)
  7. Liveoak (PHB 248)
  8. Unearthly Beauty (BoED 110)
  9. Summon Natured Ally IX (PHB 289)

Metal Domain

Players Guide to Faerūn

Granted Powers: You gain the feats Martial Weapon Proficiency or Exotic Weapon Proficiency and Weapon Focus with your choice of Hammer (you do not need to meed the requirements).

Metal Domain Spells
  1. Magic Weapon (PHB 251)
  2. Heat Metal (PHB 239)
  3. Keen Edge (PHB 245)
  4. Rusting Grasp (PHB 273)
  5. Wall of Iron (PHB 299)
  6. Blade Barrier (PHB 205)
  7. Transmute Metal to Wood (PHB 295)
  8. Iron Body (PHB 245)
  9. Repel Metal or Stone (PHB 271)

Nobility Domain

Complete Warrior

Granted Powers: Once per day for a number of rounds equal to your Charisma modifier, you can give your allies +2 Morale bonus to attacks, saving throws, ability checks, skill checks and weapon damage.

Nobility Domain Spells
  1. Divine Favour (PHB 224)
  2. Enthrall (PHB 227)
  3. Magic Vestment (PB 251)
  4. Discern Lies (PHB 227)
  5. Command, Greater (PHB 211)
  6. Geas/Quest (PHB 234)
  7. Repulsion (PHB 271)
  8. Demand (PHB 285)
  9. Storm of Vengance (PHB 285)

Planning Domain

Complete Warrior

Granted Powers: You gain the feat Extend Spell.

Planning Domain Spells
  1. Death Watch (PHB 217)
  2. Augury (PHB 202)
  3. Clairvoyance/Clairaudience (PHB 209)
  4. Status (PHB 284)
  5. Detect Scrying (PHB 219)
  6. Heroes' Feast (PHB 240)
  7. Scrying, Greater (PHB 275)
  8. Discern Location (PHB 222)
  9. Time Stop (PHB 294)

Pleasure Domain

Book of Exaulted Deeds

Granted Powers: You are immune to any effect that drains your Charisma.

Pleasure Domain Spells
  1. Remove Fear (PHB 271)
  2. Lastai's Caress (BoED 102)
  3. Heart's Ease (BoED 100)
  4. Remove Fatigue (BoED 105)
  5. Eagle's Splendor, Mass (PHB 225)
  6. Celestial Brood (BoED 94)
  7. Empyreal Ectasy (BoED 98)
  8. Spread of Contentment (BoED 107)
  9. Sublime Revelry (BoED 109)

Trade Domain

Players Guide to Faerūn

Granted Powers: As a free action you may actiate Detect Thoughts against one target for a as many minuites as your Charisma modifier. This us usable once per day.

Trade Domain Spells
  1. Message (PHB 253)
  2. Gembomb (FR 70)
  3. Eagle's Splendor (PHB 225)
  4. Sending (PHB 275)
  5. Fabricate (PHB 229)
  6. True Seeing (PHB 296)
  7. Mordenkainen's Magnificiant Mansion (PHB 265)
  8. Mind Blank (PHB 253)
  9. Discern Location (PHB 222)