Jump to Averian Equipment
Jump to Eori Equipment
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The equipment and items that can be found in the cultures of the Eori and Averians are derived from the historical period of the Bronze Age. All the metallic items are made of bronze, as it is the common metal. Other metals good enough to use in metalwork and is hard enough to use in weapons and armour have yet to be discovered.

All metallic weapons and armour are thus made from bronze, and have the following changes made to them (as described in the Dungeons Master's Guide on page 144): Attacks made with weapons made of bronze have a –1 penalty on attack and damage rolls (with a minimum damage of 1). Bronze shields have the same protection value as steel shields, and their cost and weight are the same. A bronze shield has hardness 9, however. A small bronze shield has 7 hit points, and a large bronze shield has 14 hit points. While the relative softness of bronze diminishes its usefulness in weapons, it allows elaborately sculpted bronze breastplates. A bronze breastplate's armour bonus is 1 lower than a steel breastplates (+4), but its maximum Dexterity bonus is 1 higher (also +4).
Bronze has hardness 9 and 20 hit points per inch of thickness.

Considering the level of technology, there are some weapons, armour and items found in the Player's Handbook that do not yet exist in the world. Below is a list of the weapons, armour and items that each culture has access to.

Averian Equipment

Weapons Items
Axe, Throwing Adventuring Gear Tools and Skill Kits
Battleaxe Backpack Artisan's Tools
Bolas Barrel Healer's Kit
Club Basket Holly and Mistletoe
Dagger Bedroll Holy symbol, wooden
Dart Bell Holy symbol, silver
Greataxe Bottle, wine, glass Hourglass
Greatclub Bucket Musical instrument
Hand Axe Candle Musical Instrument, masterwork
Javelin Chalk Scale, mechants
Long bow Chest Spell component pouch
Net Firewood Spellbook, wizards
Quarterstaff Fishing net Thieves' tools
Scythe Flask Clothing
Short bow Jug, clay Artisan's outfit
Shortspear Ladder Cleric's vestments
Sling Lamp Courtier's outfit
Spear Mug/Tankard, clay Entertainer's outfit
Sword, long Oil Noble's outfit
Sword, short Parchment Peasant's outfit
Warhammer Pitcher, clay Royal outfit
Whip Pole, 10-foot Scholar's outfit
Armour Pot, copper Traveler's outfit
All Shields Rations, trail Mounts and Related Gear
Armour Spikes Rope, hempen Bit and bridle
Breastplate Sack Dog, guard
Half Plate Sealing wax Dog, riding
Hide Signet ring Donkey or mule
Leather Spade or shovel Horse (all)
Padded Tent Riding saddle
Shield Spikes Torch Saddle bags
Waterskin Transport
Cart
Keelboat
Longship
Rowboat

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Eori Equipment

¹- The point, blade, or edge of this weapon can be made from either bronze, bone or stone. If made from bronze, the cost is tripled (cost x3). If made of stone or bronze the weapon suffers a -2 penalty to all attack and damage rolls, but the cost remains the same.
²-This piece of armour is made from bronze only. Thus, its cost is tripled (cost x3).
³-This item's point be made from wood, which does not change the price. The weapon then deals damage as a shortspear (1d6). If made from bronze, the price is tripled (cost x3).
Weapons Items
Axe, throwing¹ Adventuring Gear Tools and Skill Kits
Bolas Backpack Artisan's Tools
Club Barrell Healer's Kit
Dagger¹ Basket Holly and Mistletoe
Greatclub Bedroll Holy symbol, wooden
Hand Axe¹ Bell Musical instrument
Long bow Bucket Musical Instrument, masterwork
Net Candle Scale, mechants
Quarterstaff Chalk Thieves' tools
Short bow Chest Clothing
Short spear¹ Firewood Artisan's outfit
Spear³ Fishing net Cleric's vestments
Sword, long¹ Flask Entertainer's outfit
Sword, short¹ Jug, clay Peasant's outfit
Whip Ladder Royal outfit
Armour Mug/Tankard, clay Traveler's outfit
Breastplate² Pitcher, clay Mounts and Related Gear
Hide Pole, 10-foot Dog, guard
Leather Pot, copper Donkey or mule
Padded Rations, trail Horse (all)
Rope, Hempen Transport
Sack Cart
Spade or shovel Keelboat
Tent Rowboat
Torch
Wineskin

Armour

In addition to the items listed above, the Averians and Eori have access to the following pieces of armour. Averians can use Leather Scale. Eori can use all three.

Armour Cost Armour
Bonus
Max. Dex
Bonus
Armour Check
Penalty
Arcane Spell
Failure
Speed
(30ft.)(20ft.)
Weight
Bone Armour 20 sp +3 +4 -3 15% 30 ft. 20 ft. 20 lbs.
Cord Armour 15 sp +2 +5 -3 5% 30 ft. 20 ft. 15 lbs.
Leather Scale 35sp/gp +3 +6 -2 15% 30 ft. 20 ft.. 20 lbs.

Bone Armour: Bone armour is a cloth or leather coat reinforced with strips of bone often cut from animals used for food. The armour covers the torso but leaves the limbs free for better mobility. This armour is mostly used by the wanderers who live in the wild, not within the Eori settlements.

Cord Armour: Cord armour consists of ropelike fibers woven and knotted into a thick, rough fabric. It is typically found among Eori settlements, where leather is scarce.

Leather Scale: Leather scale armour is just like the scale mail described in the Player's Handbook, except that the scales are made of cured leather instead of metal. In the Averian empire, leather scale is found in the outlying cities, where making bronze armour could be costly. It is usually the armour of choice of the protectors of these small cities. The Eori royalty use leather scale when they do not have metal to create bronze armour. Only the most well off Eori can afford leather scale.

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Money

The two cultures of the Eori and Avarians are very different culturally, and economically. They are so different, their money is not compatible. The Eori monetary system is based on the copper piece, and the Avarian monetary system is based on the silver piece.

Eori

The Eori life rarely uses coins for trade. Instead the communities use a bartering system to trade amongst themselves. However, there are those, especially travelers who would rather use silver and copper coins to trade. Regardless of the existence of coins, the Eori generally barter and negotiate their goods before settling on a set price.

For the Eori, all items in the PHB listed as costing a gold piece costs an equal amount in silver pieces. If the listed item is listed in silver, it costs the same amount in copper pieces. For items listed in copper pieces, increase the amount to a full copper piece, or negotiate with the PC or trader to arrive at a fair deal.

Gold pieces are so rare in Eori culture, that they are almost never used. In fact, if a traveller were to flash a gold piece in a small community, he probably could not even buy lunch with it, because no one would want it. The only way someone with gold in the Eori lands could get anything for his find would be to find someone who knows about gold and it's value (and that is quite rare in itself). If someone could be found, a gold piece is worth 20 silver pieces (instead of the 10 it is normally worth).
In addition to this, Eori folk generally do not accept Averian minted coins.

The Eori stamp their coins with a variety of symbols. There is no set symbol, face or picture stamped onto an Eori coin. Generally, the coins are weighed in a trade, ensuring a fair trade. Thus some coins are larger than others. To the Eori the weight is what matters. Many coins are imprinted by local leaders with the towns symbol and name, or a patron spirits visage and name. Other coins are imprinted with the names and visages of the great spirits of the world. These coins are found, most often, in the pockets of travelers. The most rare are the coins imprinted at the royal city, which always have the name and image of the current ruler. All these coins are of equal value, as they are generally weighed to calculate their worth.

Averian

To the Averians, the coin is at the heart of their life. Coins can be considered the blood within the life of the Averian empire. The Averian monetary system is the same as described in the Player's Handbook, with the exception that platinum is not found in general circulation. In fact, platinum has not been discovered. However, smaller communities, such as farming communities, do not hold the coin in much reverence as the larger settlements. In fact, in these smaller communities, the coin is almost utterly useless. The towns folk instead trade through barter. However, unlike the Eori, these townsfolk still accept and welcome official, properly marked coins in fair trade with travelers.

Averian coins are minted within the capital city, and any other major city. They are circulated throughout the empire by caravans and travelers. Coins minted within a city are marked with the face of the current emperor, the current year, and the city it was minted in.

Averians do accept Eori coins. They are usually repressed into Averian coins (as they depict pagan gods) as they are found. An Eori silver piece is equal to an Averian silver piece and a Eorian copper piece is equal to an Averian copper piece.

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