Action Points (AP) based on average characters.
Extremely high or low agility will lower or raise the AP by one point, respectively.

Hunting Rifle
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
8-20
|
40
|
10 x .223 caliber
|
5
|
11lbs
|
5
|

Red Ryder BB Gun
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
1-3
|
22
|
100 x BBs
|
3
|
15lbs
|
5
|

Red Ryder LE BB Gun
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
25-25
|
32
|
100 x BBs
|
3
|
15lbs
|
4
|

Shotgun
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
12-22
|
14
|
2 x 12 gauge
|
4
|
5lbs
|
5
|

Sniper Rifle
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
4-34
|
50
|
6 x .223 caliber
|
5
|
10lbs
|
6
|

Laser Rifle
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
25-50
|
25
|
30 x Micro Fusion
|
4
|
7lbs
|
5
|

Plasma Rifle
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
30-65
|
25
|
10 x Micro Fusion
|
6
|
17lbs
|
5
|

Turbo Laser
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
25-55
|
35
|
30 x Micro Fusion
|
4
|
9lbs
|
3
|

Turbo Plasma
|
Damage
|
Range
|
Ammo
|
Strength
|
Weight
|
AP
|
30-70
|
35
|
10 x Micro Fusion
|
6
|
19lbs
|
4
|
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Interplay Productions.
All rights reserved.
Fallout and
Fallout 2
are a trademarks of Interplay Productions.
Fallout 2 Copyright © 1998 Interplay Productions.
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